
Now, the problem I have is that my installation isn't 100% pristine. It appears that whatever ammo modifiers exist in the code are simply disabled somewhere down the line. 223 pistol, at least, indeed ignore Damage Threshold. One thing I have been able to confirm is that weapons with the 'Penetrate' perk, or the.

During some crude testing, both 10mm JHP and AP dealt the same damage against combat-armored Hub police (0-5), as do the double-barreled shotgun and the 14mm pistol (both have a base damage of 12-22, against combat armor they do 5-11 damage each) The assault rifle, which supposedly has a -35 DR mod dealt whooping 2-7 dmg per shot. Click to expand.However, in-game, nothing of this seems to hold water.
